Half-Life 2
From SoundInGames.com - Sound Design in Games
Revision as of 21:55, 20 September 2011 by ValterAlves (Talk | contribs)
Synopsis
List of identified patterns
Acoustic Ecology , Ambiance
, Awareness
, Breath
, Cut-Scenes File:M385px-Cut-Scenes-front-v20.png, Death
, Decay
, Dialogue
, Foley
, Footsteps
, Helper Voice
, Imminent Death
, Menus
, Music
, No Can Do
, Ouch!
, Radio
, Say that Again
, Shout and Yell
, Signature
, Sound Effects
, Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Subtitles and Captions
, Requisite Variety File:M385px-RequisiteVariety-front-v20.png.