Half-Life 2
From SoundInGames.com - Sound Design in Games
Revision as of 20:51, 20 September 2011 by ValterAlves (Talk | contribs)
Synopsis
List of identified patterns
Acoustic Ecology , Ambiance , Awareness , Breath , Cut-Scenes File:M385px-Cut-Scenes-front-v20.png, Death , Decay , Dialogue , Foley , Footsteps , Helper Voice , Imminent Death , Menus , Music , No Can Do , Ouch! , Radio , Say that Again , Shout and Yell , Signature , Sound Effects , Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Subtitles and Captions , Requisite Variety File:M385px-RequisiteVariety-front-v20.png.