Difference between revisions of "Half-Life 2"

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{{Game
 
{{Game
 +
| synopsis =
 +
* [http://half-life2radio.podomatic.com Half-Life 2 Radio]
 
| listofpatterns=Ambiance, Awareness, Breath, Cut-Scenes, Death, Decay, Dialogue, Foley, Footsteps, Imminent Death, Menus, Music, No Can Do, Ouch!, Radio, Say that Again, Shout and Yell, Signature, Sound Effects, Subtitles and Captions, Requisite Variety
 
| listofpatterns=Ambiance, Awareness, Breath, Cut-Scenes, Death, Decay, Dialogue, Foley, Footsteps, Imminent Death, Menus, Music, No Can Do, Ouch!, Radio, Say that Again, Shout and Yell, Signature, Sound Effects, Subtitles and Captions, Requisite Variety
 
| ex1=<mt prompt="Ambiance" p="Ambience" g="HalfLife2" altg="Half-Life 2" h="140"></mt>
 
| ex1=<mt prompt="Ambiance" p="Ambience" g="HalfLife2" altg="Half-Life 2" h="140"></mt>

Revision as of 08:56, 18 August 2011

Synopsis

List of identified patterns

Ambiance , Awareness , Breath , Cut-Scenes File:M385px-Cut-Scenes-front-v20.png, Death , Decay , Dialogue , Foley , Footsteps , Imminent Death , Menus , Music , No Can Do , Ouch! , Radio , Say that Again , Shout and Yell , Signature , Sound Effects , Subtitles and Captions , Requisite Variety File:M385px-RequisiteVariety-front-v20.png.

Examples

Ambiance:
Awareness:
Breath:
Cut-Scenes:
Death:
Decay:
Dialogue:
Foley:
Footsteps:
Imminent Death:
Menus:
Music:
No Can Do:
Ouch!:
Radio:
Say that Again:
Shout and Yell:
Signature:
Sound Effects:
Subtitles and Captions:
Requisite Variety: