Deck

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Version v1.0

Version v1.0 of the deck consists of 68 cards, one for each homonymous design pattern we had distilled in the collection:

Sound Places, Title Screens, Menus, Cut-Scenes, Gameplay, Genre, Sound Visualization, Sound Input, In-game Feedback, Levelled Performance, Sound Layers and Semantics, Ambiance, Foley, Sound Effects, Dialogue, Subtitles and Captions, Voice Acting, Dubbing, Music, Diegetic Music, Foley Music, Contextual Music, Musical Outcome, Requisite Variety, Signature, Narrative, Audio Logs, Emotional Script, Window of Opportunity, Trance, RA- E-D Iterations, Relaxation, Anticipation, Engagement, Decay, Awareness, Achievement, Failure, No Can Do, Identification, Unaware NPC, Seeking for PC, Hurry Up!, Ouch!, Imminent Death, Death, Breath, Beacon Locator, Character Soundprint, Footsteps, Grunts, Heartbeat, Chitchat, Shout and Yell, Consequent Sound, Make Sound not War, Echolocation, Sing to Act, Play the Beat, Address Others, Say that Again, Sonic Weapon, Stealth, Sound Decoys, Sound Suppressing, Eavesdropping, Entrainment and Acoustic Ecology.

Retrieved from "https://soundingames.dei.uc.pt/index.php?title=Deck&oldid=98"

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