Sound Design in Games

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Synopsis

A deck-based approach to a Pattern Language for Sound Design in Games, strongly influenced by Acoustic Ecology and subject to the principle that Sound Design in Games benefits from being embedded in the overall Game Design..

Relationships

Includes:
Genre File:M385px-Genre-front-v20.png, Sound Places File:M385px-SoundPlaces-front-v20.png, Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Acoustic Ecology , Sound Input , Sound File:M385px-Sound-front-v20.png.

Description

Examples

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SoundDesignInGames-front-v10.pngSoundDesignInGames-back-v10.png