Uh-uh
From SoundInGames.com - Sound Design in Games
Revision as of 23:53, 19 September 2011 by ValterAlves (Talk | contribs)
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| The card's front face | The card's back face |
Contents
Synopsis
| PC utterance signalling an impossible action. |
Relationships
Context:
Awareness
, No Can Do
.
Close to:
Failure
.
Makes use of:
Dialogue
.
Description
Examples


