Narrative
From SoundInGames.com - Sound Design in Games
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Contents
Synopsis
The contributions of sound to the narrative. |
Relationships
Context:
Sound Design in Games .
Relates to:
Genre File:M385px-Genre-front-v20.png, Emotional Script .
May use many, including:
Dialogue , Cut-Scenes File:M385px-Cut-Scenes-front-v20.png, Gameplay File:M385px-Gameplay-front-v20.png, Acoustic Ecology , Contextual Music , Levelled Performance , Eavesdropping , Audio Logs File:M385px-AudioLogs-front-v20.png, Chitchat , Grunts , Footsteps , ....
Description
Narrative is mostly conveyed through Dialogue. Yet it may reach the player/PC through a combination of different explorations which include a Narrator, Cut-Scenes, a Helper Voice, scattered and collectible Audio Logs, Radios, conversations with NPC during (Dialogue), or even by Eavesdropping NPC.
Examples