Sound Layers and Semantics

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Synopsis

Grouping design decisions according to their semantics.

Relationships

Context:
Sound Design in Games .
Parts:
Ambiance , Foley , Sound Effects , Music , Dialogue .
Makes use of:
Acoustic Ecology .

Description

Examples

[show less examples...]



SoundLayersAndSemantics-front-v10.pngSoundLayersAndSemantics-back-v10.png