Consequent Sound
From SoundInGames.com - Sound Design in Games
Revision as of 22:25, 25 June 2011 by ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Consequent Sound)
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The card's front face | The card's back face |
Contents
[hide]Synopsis
Sound that matters to the gameworld. |
Relationships
Context:
Gameplay File:M385px-Gameplay-front-v20.png.
May use many, including:
Make Sound not War , Sing to Act
, Play the Beat File:M385px-PlayTheBeat-front-v20.png, Echolocation
, Stealth
, Sound Decoys
, Sound Suppressing
, Sonic Weapon
, Address Others
, Eavesdropping
, ....
May imply:
Sound Input .
Description
Examples