Chitchat
From SoundInGames.com - Sound Design in Games
Revision as of 21:25, 25 June 2011 by ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Chitchat)
The card's front face | The card's back face |
Contents
Synopsis
NPC’s Dialogue that is not central to the course of action. |
Relationships
Contexts:
Character Soundprint , Narrative , Emotional Script , unaware NPC .
Possibly with:
Grunts .
Makes use of:
Dialogue , Acoustic Ecology .
Description
Examples