Chitchat
From SoundInGames.com - Sound Design in Games
Revision as of 21:25, 25 June 2011 by ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Chitchat)
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| The card's front face | The card's back face |
Contents
Synopsis
| NPC’s Dialogue that is not central to the course of action. |
Relationships
Contexts:
Character Soundprint
, Narrative
, Emotional Script
, unaware NPC
.
Possibly with:
Grunts
.
Makes use of:
Dialogue
, Acoustic Ecology
.
Description
Examples