Unaware NPC
From SoundInGames.com - Sound Design in Games
Revision as of 02:29, 20 August 2011 by ValterAlves (Talk | contribs)
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The card's front face | The card's back face |
Contents
Synopsis
NPC’s behaviours evidencing unawareness of PC’s presence. |
Relationships
Context:
Awareness , Anticipation
.
May use:
Chitchat , Grunts
.
Relates to:
Stealth , Character Soundprint
, Sound Suppressing
, Sound Decoys
.
Contrasts with:
Seeking for PC .
Description
Examples