Main Page
From SoundInGames.com - Sound Design in Games
Revision as of 10:36, 19 August 2011 by ValterAlves (Talk | contribs)
Sound Design in Games
An approach based in Design Patterns and assisted by a Deck of Cards
An approach to Sound Design in Games based in Design Patterns and assisted by a Deck of Cards, strongly influenced by Acoustic Ecology and subject to the principle that Sound Design in Games benefits from being embedded in the overall Game Design
Patterns and Cards
to use the full version of the file
to use a 200 pixel wide rendition in a box in the left margin with 'alt text' as description
Media:Deck-A.png for directly linking to the file without displaying the file