Diegetic Music
From SoundInGames.com - Sound Design in Games
Revision as of 23:08, 18 August 2011 by ValterAlves (Talk | contribs)
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Synopsis
| Music happening in the game world. |
Relationships
Context:
Narrative
, Emotional Script
.
May relate to:
Contextual Music
, Musical Outcome
.
Makes use of:
Music
, Acoustic Ecology
.
Description
Diegetic Music is the particular exploration of Music in which the player acknowledges that such music makes sense inside the game world. In that sense Diegetic Music can be directly explored as an element of the Narrative.
Examples
![]() ![]() Heavy Rain: In this particular scene, the player participates in the playing of a piece of Diegetic Music. This scene fits perfectly the mood and the moment in the Narrative.
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External Resources
- Some definitions of 'Diegetic' and 'Diegesis'
- http://www.answers.com/topic/diegesis
- http://www.allwords.com/word-diegetic.html (senses 1. and 2.)










