Address Others
From SoundInGames.com - Sound Design in Games
Revision as of 18:50, 16 August 2011 by ValterAlves (Talk | contribs)
The card's front face | The card's back face |
Contents
Synopsis
Enabling the PC to use sound to address NPCs. |
Relationships
Context:
Consequent Sound , Make Sound not War .
May imply:
Sound Input .
Often uses:
Dialogue , Foley .
Description
Examples