Radio
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| The card's front face | The card's back face |
Contents
Synopsis
| Low profile behaviours that include adopting a small soundprint. |
Relationships
Contexts:
Narrative
, Helper Voice
.
May relate:
Diegetic Music,Sound Suppressing File:M385px-DiegeticMusic,SoundSuppressing-front-v20.png, Stealth
.
Relates to:
Audio Logs File:M385px-AudioLogs-front-v20.png.
Description
It is fairly common to came across Radios in open-world games. They may only convey Diegetic Music but many times they serve the Narrative, or act as Helper Voice by providing information relevant to the Gameplay. They may also play a role during Stealth performance.
Radios are related but different from Audio Logs. The latter usually present scattered and anachronical pieces of past testimonies, and serve distinctive purposes
Examples
Considering that this is still a candidate pattern, we present more examples then usually, to better support the discussion.




