Recordings
From SoundInGames.com - Sound Design in Games
Revision as of 23:57, 24 August 2012 by ValterAlves (Talk | contribs)
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The card's front face | The card's back face |
Synopsis
Recorded dialogue, frequently scattered through the game world. |
Relationships
Context:
Narrative .
Possibly with:
Beacon Locator .
May relate to:
Helper Voice , Radio
.
Makes use of:
Dialogue .
Description
Recordings offer pieces of Narrative in the format of recorded Dialogue.
It is fairly common that Recordings are found as collectibles scattered through the game world, though isolated cases are also common.
Some explorations, such as hand written tickets that are read when found, are somehow semantically comparable.
Examples
![]() ![]() Silent Hill Homecoming: An accidental recording that captured a moment, that contributes to the Narrative. The tape and the recorder were found in different locations.
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![]() ![]() Heavy Rain: A handwritten note, introducing new elements in the Narrative, which is read out aloud using the voice of the character who wrote it.
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Revisions
Introduced as Audio Logs (in version 1.0)