Pitch Gameplay
From SoundInGames.com - Sound Design in Games
Revision as of 22:38, 13 November 2011 by ValterAlves (Talk | contribs)
| |
| |
| The card's front face | The card's back face |
Candidate Card
Contents
Synopsis
| Exploring the tonal accuracy of the player’s voiced input. |
Relationships
Context:
Sound Design in Games
.
Uses:
Sound Input
.
Often uses:
In-game Feedback
, Sound Visualization
, Levelled Performance
.
Description
Examples
Guitar Hero:

