Affected Hearing

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Synopsis

Using sound to enhance the perception of time manipulations.

Relationships

Contexts:
Gameplay File:M385px-Gameplay-front-v20.png, Awareness .

Description

Games that include manipulations of time as part of their gameplay, often use sound to enhance the perception of such actions. Solutions tipically follow the cinematic tradition. Reversing, fast forwarding and slow motion are the most common cases.

Examples

inFamous: When facing Imminent Death hearing gets affected and the sound of the blood pressure in the inner ears becomes dominant.
Tom Clancy's Splinter Cell: Chaos Theory: Temporarily deaf and tinnitus after an exploding grenade
Tom Clancy's Splinter Cell: Chaos Theory:
[show less examples...]
Tom Clancy's Splinter Cell: Chaos Theory:



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