Shout and Yell

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Synopsis

NPC’s loud utterances during engagement.

Relationships

Contexts:
Awareness , Engagement , Emotional Script , Character Soundprint , Seeking for PC .
Makes use of:
Dialogue , Grunts .

Description

Examples

Wolfenstein 3-D: The use of Shout and Yell in this game is emblematic. It is this game's most well known Signature.
InFamous:
Assassin's Creed:
[show less examples...]
Red Dead Redemption: Non-hostile NPC reacting to gun fire.
Patapon: In embellished way, the patapon yell (their songs) during the entire levels.
Killzone 2:
Half-Life 2: A hostile creature shouts as it attacks the PC.
Mini Ninjas: Shout and Yell fits well well within the martial arts.
Chaos Theory:
Halo:



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