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Sound Design in Games

An approach based in Design Patterns and assisted by a Deck of Cards

An approach to Sound Design in Games based in Design Patterns and assisted by a Deck of Cards, strongly influenced by Acoustic Ecology and subject to the principle that Sound Design in Games benefits from being embedded in the overall Game Design


Patterns and Cards

Deck-A.png to use the full version of the file

sdsdffsdfsdfsdf

to use a 200 pixel wide rendition in a box in the left margin with 'alt text' as description

Media:Deck-A.png for directly linking to the file without displaying the file

Deck