Foley
From SoundInGames.com - Sound Design in Games
Revision as of 15:39, 26 June 2011 by ValterAlves (Talk | contribs)
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Contents
Synopsis
| Sounds of ongoing actions. |
Relationships
Many contexts, including:
Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Engagement
, character Soundprint
, Footsteps
, Grunts
, Sound Decoys
, ....
Peers:
Ambiance
, Sound Effects
, Music
, Dialogue
.
Close to:
sound Effects
.
Calls for:
Requisite Variety File:M385px-RequisiteVariety-front-v20.png, Acoustic Ecology
.
May call for:
Subtitles and Captions
.
Description
Examples