Acoustic Ecology
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Revision as of 16:15, 26 June 2011 by ValterAlves (Talk | contribs)
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Contents
[hide]Synopsis
Designing sound in a holistic way, as influenced by Acoustic Ecology. |
Relationships
Contexts:
Sound Design in Games , Sound Places File:M385px-SoundPlaces-front-v20.png, Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Narrative
, Identification
, Character Soundprint
, Ambiance
, Foley
, Sound Effects
, Chitchat
, Dialogue
, Foley Music
, Diegetic Music
, Music
.
Description
Examples