Whistling and Humming
From SoundInGames.com - Sound Design in Games
Revision as of 19:19, 12 September 2011 by ValterAlves (Talk | contribs)
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Contents
Synopsis
| NPC’s casual and passive non-dialogue acoustic manifestations. |
Relationships
Context:
Unaware NPC
, Character Soundprint
.
Close to:
Chitchat
.
Possibly with:
Grunts
.
Makes use of:
Foley
, Diegetic Music
.
Description
Whistling and Humming is one element of Character Soundprint, typical to NPC, which is usually used to implement Unaware NPC. It is a (very) particular case of Diegetic Music. Whistling and Humming is sometimes used in conjunction with Chitchat.
Examples



