Shout and Yell
From SoundInGames.com - Sound Design in Games
Revision as of 02:55, 20 August 2011 by ValterAlves (Talk | contribs)
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The card's front face | The card's back face |
Contents
Synopsis
NPC’s loud utterances during engagement. |
Relationships
Contexts:
Awareness , Engagement
, Emotional Script
, Character Soundprint
, Seeking for PC
.
Makes use of:
Dialogue , Grunts
.
Description
Examples
![]() ![]() Wolfenstein 3-D: The use of Shout and Yell in this game is emblematic. It is this game's most well known Signature.
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