Signature

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Front face Back face
The card's front face The card's back face

Synopsis

Memorable association between sound and source.

Relationships

Contexts:
Sound Design in Games , Identification .
May use many, including:
Character Soundprint , Footsteps , Grunts , Music , Sound Effects .

Description

Sound is prevalent in many of the most recognized Signatures in games. A Signature supports a strong link between players and on what keep in memory from their experience while playing. Not only, it evokes a memory but it also works as a token that allows different players to communicate their common experience.

Building a Signature is both relevant in emotional and commercial terms.

A Signature is, almost by definition, achieved through singularity. Music or particular Sound Effects are common ways to achieve it, but aspects of the Characters' Soundprint also constitute a vast space of opportunities.

Examples

Assassin's Creed:
Bioshock:
Half-Life 2:
[show less examples...]
Wolfenstein 3-D:
Sonic the Hedgehog:



Signature-front-v10.pngSignature-back-v10.png