Pitch Gameplay
From SoundInGames.com - Sound Design in Games
Revision as of 02:11, 25 May 2012 by ValterAlves (Talk | contribs)
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| The card's front face | The card's back face |
Contents
Synopsis
| Exploring the tonal accuracy of the player’s voiced input. |
Relationships
Uses:
Sound Input
.
Often uses:
In-game Feedback
, Sound Visualization
, Levelled Performance
.
Description
Examples
Guitar Hero World Tour:

