Whistling
From SoundInGames.com - Sound Design in Games
Revision as of 19:52, 18 November 2011 by ValterAlves (Talk | contribs)
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The card's front face | The card's back face |
Contents
Synopsis
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Relationships
Contexts:
Address Others , Diegetic Music
, Unaware NPC
, Character Soundprint
.
Description
Examples
'Endeless Ocean:Blue World': The sea whistle can be used to call animal partners. Yet it also makes some other creatures to react (Consequent Sound) |