Revelation
From SoundInGames.com - Sound Design in Games
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The card's front face | The card's back face |
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Contents
Synopsis
Expression an encounter with something special.. |
Relationships
Description
While exploring the game world the player faces many circumstances with disparate value. Although in some cases the visual clues are enough to realize the importance of a particular finding, in other cases sound is instrumental to pass a "appreciate this; it's important" message. Still, even in the former case, sound has the potential to enlarge the episode's Emotional Script.
Sometimes, and particularly in linear games, Revelation functions similarly to an Achievement. And, actually, sometimes it even happens that an Achievement immediately follows a Revelation. Yet, the two concepts are distinctive – whilst Achievement is meant to reward, Revelation is meant to enlarge the perception of a finding.
Examples