Difference between revisions of "Random Card"
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Refresh this page or choose '[[Refresh Random Card |Random Card]]' ([[Refresh Random Card |here]] or in the left sidebar) for another random card. | Refresh this page or choose '[[Refresh Random Card |Random Card]]' ([[Refresh Random Card |here]] or in the left sidebar) for another random card. | ||
| + | __TOC__ | ||
<RandomArea count=1 nsprefix="" include=""> | <RandomArea count=1 nsprefix="" include=""> | ||
{{TitleAndCard | Achievement}} | {{TitleAndCard | Achievement}} | ||
Revision as of 15:13, 6 October 2011
Random Card
Refresh this page or choose 'Random Card' (here or in the left sidebar) for another random card.
Contents
Yell to Survive
| |
| |
| The card's front face | The card's back face |
Synopsis
| Using loud utterances as a progressing device. |
Relationships
Context:
Consequent Sound
, Engagement
, Make Sound not War
.
Relates to:
Sonic Weapon
.
May imply:
Sound Input
.
May use:
Dialogue
, Foley
.
Description
The Gameplay may imply the use of loud utterances as a way to address conflicts (Engagement), possibly resorting to Sound Input.
This exploration opens the opportunity to use sound as a Sonic Weapon or as an alternative to an actual confront (Make Sound not War).
Examples