Difference between revisions of "Music"

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(The page for the sound design pattern/card named Music)
 
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| screenshots=
 
| screenshots=
 
| rel-tag1=Many contexts, including:<br>
 
| rel-tag1=Many contexts, including:<br>
| rel1=[[Sound Layers and Semantics]], [[Entrainment]], [[Relaxation]], [[Anticipation]], [[Engagement]], [[Decay]], [[Emotional script]], [[Trance]], [[Narrative]], [[Window of Opportunity]], [[Diegetic Music]], [[Contextual Music]], [[Musical Outcome]], [[Signature]], [[...]]<br>
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| rel1=[[Sound Layers and Semantics]], [[Entrainment]], [[Relaxation]], [[Anticipation]], [[Engagement]], [[Decay]], [[Emotional Script]], [[Trance]], [[Narrative]], [[Window of Opportunity]], [[Diegetic Music]], [[Contextual Music]], [[Musical Outcome]], [[Signature]], [[...]]<br>
 
| rel-tag2=Peers:<br>
 
| rel-tag2=Peers:<br>
 
| rel2=[[Ambiance]], [[Foley]], [[Sound Effects]], [[Dialogue]]<br>
 
| rel2=[[Ambiance]], [[Foley]], [[Sound Effects]], [[Dialogue]]<br>

Revision as of 15:45, 26 June 2011

Front face Back face
The card's front face The card's back face

Synopsis

All kinds of music heard during the game.

Relationships

Many contexts, including:
Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Entrainment , Relaxation , Anticipation , Engagement , Decay , Emotional Script , Trance , Narrative , Window of Opportunity , Diegetic Music , Contextual Music , Musical Outcome , Signature , ....
Peers:
Ambiance , Foley , Sound Effects , Dialogue .
calls for:
Requisite Variety File:M385px-RequisiteVariety-front-v20.png, Acoustic Ecology .

Description

Examples

[show less examples...]



Music-front-v10.pngMusic-back-v10.png