Difference between revisions of "Ambiance"
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| ex1=<mt p="Ambiance" g="Tomb Raider Underworld" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex1=<mt p="Ambiance" g="Tomb Raider Underworld" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
| − | | ex2=<mt p=" | + | | ex2=<mt p="Relaxation" g="Oblivion" i="1" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| ex3=<mt p="Ambiance" g="Silent Hill Homecoming" altg="Silent Hill Homecoming" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex3=<mt p="Ambiance" g="Silent Hill Homecoming" altg="Silent Hill Homecoming" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
| ex4=<mt p="Ambiance" g="GTA4" altg="Grand Theft Auto 4" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex4=<mt p="Ambiance" g="GTA4" altg="Grand Theft Auto 4" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
Revision as of 21:47, 22 September 2011
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| The card's front face | The card's back face |
Contents
Synopsis
| Sounds of the environment. |
Relationships
Contexts:
Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Relaxation
, Emotional Script
, Narrative
, Entrainment
.
Peers:
Foley
, Sound Effects
, Music
, Dialogue
.
Calls for:
Acoustic Ecology
, Requisite Variety File:M385px-RequisiteVariety-front-v20.png.
Description
Examples













