Difference between revisions of "Papa Sangre"
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| ex13=<mt prompt="[[Footsteps]]" p="Footsteps" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}">The sound of the [[Footsteps]] are in the core of the [[Gameplay]] in [[Papa Sangre]]. The player needs to avoid that the opponents detect the PC's [[Footsteps]]. The sound of the [[Footsteps]] put yet another challenge to the player: hearing the environment while walking/running (specially when stopping is not an option).</mt> | | ex13=<mt prompt="[[Footsteps]]" p="Footsteps" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}">The sound of the [[Footsteps]] are in the core of the [[Gameplay]] in [[Papa Sangre]]. The player needs to avoid that the opponents detect the PC's [[Footsteps]]. The sound of the [[Footsteps]] put yet another challenge to the player: hearing the environment while walking/running (specially when stopping is not an option).</mt> | ||
| ex14=<mt prompt="[[Grunts]]" p="Grunts" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}">A [[Grunts|Grunt]] (accompanied by a subtle [[Sound Effects|Sound Effect]] of [[Failure]]) reveal that the PC tripped.</mt> | | ex14=<mt prompt="[[Grunts]]" p="Grunts" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}">A [[Grunts|Grunt]] (accompanied by a subtle [[Sound Effects|Sound Effect]] of [[Failure]]) reveal that the PC tripped.</mt> | ||
− | | ex15=<mt prompt="[[Helper Voice]]" p="HelperVoice" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | + | | ex15=<mt prompt="[[Helper Voice]]" p="HelperVoice" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"> In the beginning of the game, 'a fluttery watery thing' presents itself as someone the player cannot see but who is there to help.</mt> |
| ex16=<mt prompt="[[Menus]]" p="Menus" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | | ex16=<mt prompt="[[Menus]]" p="Menus" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | ||
| ex17=<mt prompt="[[Music]]" p="Music" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | | ex17=<mt prompt="[[Music]]" p="Music" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> |
Revision as of 22:36, 21 September 2011
Synopsis
List of identified patterns
Achievement , Ambiance , Anticipation , Awareness , Beacon Locator , Breath , Character Soundprint , Cut-Scenes File:M385px-Cut-Scenes-front-v20.png, Death , Dialogue , Emotional Script , Foley , Footsteps , Grunts , Helper Voice , Menus , Music , Narrative , No Can Do , Seeking for PC , Sound Decoys , Sound Effects , Stealth , Unaware NPC , Requisite Variety File:M385px-RequisiteVariety-front-v20.png.