Difference between revisions of "Musical Outcome"
From SoundInGames.com - Sound Design in Games
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| − | | ex1=<mt p="MusicalOutcome" g="Everyday Shooter" h=" | + | | ex1=<mt p="MusicalOutcome" g="Everyday Shooter" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| − | | ex2=<mt p="MusicalOutcome" g="Flower" h=" | + | | ex2=<mt p="MusicalOutcome" g="Flower" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| − | | ex3=<mt p="MusicalOutcome" g="Bit Trip Beat" h=" | + | | ex3=<mt p="MusicalOutcome" g="Bit Trip Beat" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| − | | ex4=<mt p="MusicalOutcome" g="PBWinterbottom" altg="The Misadventures of P.B. Winterbottom" h=" | + | | ex4=<mt p="MusicalOutcome" g="PBWinterbottom" altg="The Misadventures of P.B. Winterbottom" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| − | | ex5=<mt p="MusicalOutcome" g="Patapon" h=" | + | | ex5=<mt p="MusicalOutcome" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| − | | ex6=<mt p="MusicalOutcome" g="Peggle" h=" | + | | ex6=<mt p="MusicalOutcome" g="Peggle" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
}} | }} | ||
Revision as of 23:21, 19 September 2011
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| The card's front face | The card's back face |
Contents
Synopsis
| Music generated as a by-product of in-game actions. |
Relationships
Context:
Gameplay File:M385px-Gameplay-front-v20.png.
May relate to:
Genre File:M385px-Genre-front-v20.png, Contextual Music
, Diegetic Music
.
Makes use of:
Music
.
Description
The game reacts musically to players's actions.
Examples






