Difference between revisions of "Play the Beat"

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| ex2=<mt p="PlayTheBeat" g="Rhythm Zone" h="188"></mt>
 
| ex2=<mt p="PlayTheBeat" g="Rhythm Zone" h="188"></mt>
 
| ex3=<mt p="PlayTheBeat" g="Rhythm Paradise" h="200"></mt>
 
| ex3=<mt p="PlayTheBeat" g="Rhythm Paradise" h="200"></mt>
| ex4=<mt p="PlayTheBeat" g="Tap Tap Revenge" altg="Tap Tap Revenge 3" h="140"></mt>
+
| ex4=<mt p="PlayTheBeat" g="Tap Tap Revenge" altg="Tap Tap Revenge 3" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt>
 
| ex5=<mt p="PlayTheBeat" g="Patapon" h="140"></mt>
 
| ex5=<mt p="PlayTheBeat" g="Patapon" h="140"></mt>
 
}}
 
}}

Revision as of 22:39, 5 September 2011

Front face Back face
The card's front face The card's back face

Synopsis

Acting in sync with a rhythm.

Relationships

Contexts:
Consequent Sound , Entrainment , Make Sound not War .
May relate to:
Genre File:M385px-Genre-front-v20.png.
May call for:
Sound Visualization , Sound Input , In-game Feedback .

Description

In certain games, particularly in those adopting Rhythm Gameplay, setting or reacting to the beat is inherent to Gameplay.

Examples

Guitar Hero:
Rhythm Zone:
Rhythm Paradise:
[show less examples...]
Tap Tap Revenge 3:
Patapon:



PlayTheBeat-front-v10.pngPlayTheBeat-back-v10.png