Difference between revisions of "Achievement"
From SoundInGames.com - Sound Design in Games
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+ | Arguably the most explored use of sound in games, in all times. | ||
| examples= | | examples= | ||
| ex1=<mt p="Achievement" g="Tomb Raider Underworld" h="140"></mt> | | ex1=<mt p="Achievement" g="Tomb Raider Underworld" h="140"></mt> |
Revision as of 05:58, 28 August 2011
The card's front face | The card's back face |
Contents
Synopsis
Signalling something positive. |
Relationships
Context:
Awareness , Emotional Script .
Contrasts with:
Failure .
Description
Arguably the most explored use of sound in games, in all times.
Examples