Difference between revisions of "Shout and Yell"
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| name =Shout and Yell | | name =Shout and Yell | ||
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− | | synopsis =<s>NPC’s loud utterances during engagement.</s>< | + | | synopsis =<s>NPC’s loud utterances during engagement.</s><br />[update:] Loud manifestations of hostility |
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Revision as of 00:29, 22 August 2011
The card's front face | The card's back face |
Contents
Synopsis
[update:] Loud manifestations of hostility. |
Relationships
Contexts:
Awareness , Engagement , Emotional Script , Character Soundprint , Seeking for PC .
Makes use of:
Dialogue , Grunts .
Description
Shout and Yell refers to loud expressions, either Grunts or Dialogue-like, that a character emits with the evident purpose of messaging an hostile attitude towards others (usually NPC towards the PC, but not necessarily).
A particular (an much less common) exploration of Shout and Yell is when it is integrated in the Gameplay in association with the Sound Input.
Examples