Difference between revisions of "Whistling and Humming"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Whistling and Humming) |
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| rel-tag4=Makes use of:<br> | | rel-tag4=Makes use of:<br> | ||
| rel4=[[Foley]], [[Diegetic Music]]<br> | | rel4=[[Foley]], [[Diegetic Music]]<br> | ||
| − | | revisions = | + | | revisions = |
| + | Deprecated. Previous to version 1.0. | ||
| + | Its contents part of those covered by [[Unaware NPC]] in version 1.0 | ||
| + | | description = | ||
| + | [[Whistling and Humming]] is one element of [[Character Soundprint]], typical to NPC, which is usually used to implement [[Unaware NPC]]. It is a (very) particular case of [[Diegetic Music]]. | ||
| + | [[Whistling and Humming]] is sometimes used in conjunction with [[Chitchat]]. | ||
}} | }} | ||
Revision as of 22:54, 21 August 2011
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| The card's front face | The card's back face |
Contents
Synopsis
| NPC’s casual and passive non-dialogue acoustic manifestations. |
Relationships
Context:
Unaware NPC
, Character Soundprint
.
Close to:
Chitchat
.
Possibly with:
Grunts
.
Makes use of:
Foley
, Diegetic Music
.
Description
Whistling and Humming is one element of Character Soundprint, typical to NPC, which is usually used to implement Unaware NPC. It is a (very) particular case of Diegetic Music. Whistling and Humming is sometimes used in conjunction with Chitchat.
Examples