Difference between revisions of "Sound Visualization"
From SoundInGames.com - Sound Design in Games
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| ex2=<mt p="SoundVisualization" g="Spore" h="200"></mt> | | ex2=<mt p="SoundVisualization" g="Spore" h="200"></mt> | ||
| ex3=<mt p="SoundVisualization" g="Cut The Rope" altg="Cut the Rope" h="140"></mt> | | ex3=<mt p="SoundVisualization" g="Cut The Rope" altg="Cut the Rope" h="140"></mt> | ||
− | | ex4=<mt p="SoundVisualization" g="Patapon" h="140"></mt> | + | | ex4=<mt p="SoundVisualization" g="Patapon" h="140">The all visual representation pulses with sound - from the most objective as the rectangle in the border and the drums onomatopoeias (mapping the [[Sound Input]]), to the more subtle as the moves and details of the characters (which map and the [[Sound Input]] and the sound the characters' echo).</mt> |
| ex5=<mt p="SoundVisualization" g="Flow" altg="FlOw" h="140"></mt> | | ex5=<mt p="SoundVisualization" g="Flow" altg="FlOw" h="140"></mt> | ||
| ex6=<mt p="SoundVisualization" g="Ecco" altg="Ecco" h="188"></mt> | | ex6=<mt p="SoundVisualization" g="Ecco" altg="Ecco" h="188"></mt> | ||
| ex7=<mt p="SoundVisualization" g="Ocarina Of Time" altg="Ocarina of Time" h="188"></mt> | | ex7=<mt p="SoundVisualization" g="Ocarina Of Time" altg="Ocarina of Time" h="188"></mt> | ||
}} | }} |
Revision as of 18:45, 21 August 2011
The card's front face | The card's back face |
Contents
Synopsis
Graphical perception of the occurrence of sound. |
Relationships
Context:
Sound Design in Games .
Less frequent context:
Play the Beat File:M385px-PlayTheBeat-front-v20.png.
May use:
Subtitles and Captions .
May relate to:
Sound Input .
Description
Examples