Difference between revisions of "Papa Sangre"
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{{Game | {{Game | ||
− | | ex1=<mt prompt=" | + | listofpatterns=[[Achievement]] |
− | | ex2=<mt prompt=" | + | [[Ambience]] |
− | | ex3=<mt prompt=" | + | [[Anticipation]] |
− | | ex4=<mt prompt=" | + | [[Awareness]] |
− | | ex5=<mt prompt=" | + | [[Beacon Locator]] |
− | | ex6=<mt prompt=" | + | [[Breath]] |
− | | ex7=<mt prompt=" | + | [[Character Soundprint]] |
− | | ex8=<mt prompt=" | + | [[Cut-Scenes]] |
− | | ex9=<mt prompt=" | + | [[Death]] |
− | | ex10=<mt prompt=" | + | [[Dialogue]] |
− | | ex11=<mt prompt=" | + | [[Diegetic Music]] |
− | | ex12=<mt prompt=" | + | [[Emocional Script]] |
− | | ex13=<mt prompt=" | + | [[Entrainment]] |
− | | ex14=<mt prompt=" | + | [[Foley]] |
− | | ex15=<mt prompt=" | + | [[Footsteps]] |
− | | ex16=<mt prompt=" | + | [[Grunts]] |
− | | ex17=<mt prompt=" | + | [[Helper Voice]] |
− | | ex18=<mt prompt=" | + | [[Hurry Up!]] |
+ | [[Menus]] | ||
+ | [[Music]] | ||
+ | [[Narrative]] | ||
+ | [[No Can Do]] | ||
+ | [[Seeking for PC]] | ||
+ | [[Sound Decoys]] | ||
+ | [[Sound Effects]] | ||
+ | [[Stealth]] | ||
+ | [[Unaware NPC]] | ||
+ | [[Variety]] | ||
+ | [[Window of Opportunity]] | ||
+ | | ex1=<mt prompt="Achievement" p="Achievement" g="Papa Sangre" h="140"></mt> | ||
+ | | ex2=<mt prompt="Ambience" p="Ambience" g="Papa Sangre" h="140"></mt> | ||
+ | | ex3=<mt prompt="Anticipation" p="Anticipation" g="Papa Sangre" h="140"></mt> | ||
+ | | ex4=<mt prompt="Awareness" p="Awareness" g="Papa Sangre" h="140"></mt> | ||
+ | | ex5=<mt prompt="Beacon Locator" p="BeaconLocator" g="Papa Sangre" h="140"></mt> | ||
+ | | ex6=<mt prompt="Breath" p="Breath" g="Papa Sangre" h="140"></mt> | ||
+ | | ex7=<mt prompt="Character Soundprint" p="CharacterSoundprint" g="Papa Sangre" h="140"></mt> | ||
+ | | ex8=<mt prompt="Cut-Scenes" p="CutScenes" g="Papa Sangre" h="140"></mt> | ||
+ | | ex9=<mt prompt="Death" p="Death" g="Papa Sangre" h="140"></mt> | ||
+ | | ex10=<mt prompt="Dialogue" p="Dialogue" g="Papa Sangre" h="140"></mt> | ||
+ | | ex11=<mt prompt="Diegetic Music" p="DiegeticMusic" g="Papa Sangre" h="140"></mt> | ||
+ | | ex12=<mt prompt="Emocional Script" p="EmocionalScript" g="Papa Sangre" h="140"></mt> | ||
+ | | ex13=<mt prompt="Entrainment" p="Entrainment" g="Papa Sangre" h="140"></mt> | ||
+ | | ex14=<mt prompt="Foley" p="Foley" g="Papa Sangre" h="140"></mt> | ||
+ | | ex15=<mt prompt="Footsteps" p="Footsteps" g="Papa Sangre" h="140"></mt> | ||
+ | | ex16=<mt prompt="Grunts" p="Grunts" g="Papa Sangre" h="140"></mt> | ||
+ | | ex17=<mt prompt="Helper Voice" p="HelperVoice" g="Papa Sangre" h="140"></mt> | ||
+ | | ex18=<mt prompt="Hurry Up!" p="HurryUp" g="Papa Sangre" h="140"></mt> | ||
| ex19=<mt prompt="Menus" p="Menus" g="Papa Sangre" h="140"></mt> | | ex19=<mt prompt="Menus" p="Menus" g="Papa Sangre" h="140"></mt> | ||
− | | ex20=<mt prompt=" | + | | ex20=<mt prompt="Music" p="Music" g="Papa Sangre" h="140"></mt> |
− | | ex21=<mt prompt=" | + | | ex21=<mt prompt="Narrative" p="Narrative" g="Papa Sangre" h="140"></mt> |
− | | ex22=<mt prompt=" | + | | ex22=<mt prompt="No Can Do" p="NoCanDo" g="Papa Sangre" h="140"></mt> |
− | | ex23=<mt prompt=" | + | | ex23=<mt prompt="Seeking for PC" p="SeekingForPC" g="Papa Sangre" h="140"></mt> |
− | | ex24=<mt prompt=" | + | | ex24=<mt prompt="Sound Decoys" p="SoundDecoys" g="Papa Sangre" h="140"></mt> |
| ex25=<mt prompt="Sound Effects" p="SoundEffects" g="Papa Sangre" h="140"></mt> | | ex25=<mt prompt="Sound Effects" p="SoundEffects" g="Papa Sangre" h="140"></mt> | ||
− | | ex26=<mt prompt=" | + | | ex26=<mt prompt="Stealth" p="Stealth" g="Papa Sangre" h="140"></mt> |
− | | ex27=<mt prompt=" | + | | ex27=<mt prompt="Unaware NPC" p="UnawareNPC" g="Papa Sangre" h="140"></mt> |
− | | ex28=<mt prompt=" | + | | ex28=<mt prompt="Variety" p="Variety" g="Papa Sangre" h="140"></mt> |
− | | ex29=<mt prompt=" | + | | ex29=<mt prompt="Window of Opportunity" p="WindowOfOpportunity" g="Papa Sangre" h="140"></mt> |
}} | }} |
Revision as of 00:10, 17 August 2011
{{Game listofpatterns=Achievement Ambience Anticipation Awareness Beacon Locator Breath Character Soundprint Cut-Scenes Death Dialogue Diegetic Music Emocional Script Entrainment Foley Footsteps Grunts Helper Voice Hurry Up! Menus Music Narrative No Can Do Seeking for PC Sound Decoys Sound Effects Stealth Unaware NPC Variety Window of Opportunity
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