Difference between revisions of "R-A-E-D Iterations"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
Line 27: | Line 27: | ||
In Papa Sangre the sequence is also perceptible. What is more, if we opt to interpret that there is never exactly an [[Engagement]] -- in this game the actual [[Engagement]] is equal to [[Death]] -- but instead a possible second degree of [[Anticipation]] (of getting caught, once spotted and if not able to outrun the pursuer), then the sequence is more like: | In Papa Sangre the sequence is also perceptible. What is more, if we opt to interpret that there is never exactly an [[Engagement]] -- in this game the actual [[Engagement]] is equal to [[Death]] -- but instead a possible second degree of [[Anticipation]] (of getting caught, once spotted and if not able to outrun the pursuer), then the sequence is more like: | ||
'''''...→Relaxation→Anticipation→Decay→Relaxation→Anticipation→Decay&rarrRelaxation→...'''''<br /> | '''''...→Relaxation→Anticipation→Decay→Relaxation→Anticipation→Decay&rarrRelaxation→...'''''<br /> | ||
+ | | examples= | ||
+ | | ex1=<mt p="RAED" g="Far Cry 2" h="140"></mt> | ||
+ | | ex2=<mt p="RAED" g="Chaos Theory" h="200"></mt> | ||
}} | }} |
Revision as of 19:07, 16 August 2011
The card's front face | The card's back face |
Contents
Synopsis
Iterations of the sequence: · Relaxation, · Anticipation, · Engagement, · Decay. |
Relationships
Context:
Gameplay File:M385px-Gameplay-front-v20.png, Emotional Script .
Parts:
Relaxation , Anticipation , Engagement , Decay .
Makes use of:
Entrainment .
Description
Relaxation, Anticipation, Engagement, and Decay can be used in a iterated sequence, such as:
...→Relaxation→Anticipation→Engagement→Decay→Relaxation→Anticipation→Engagement→Decay→Relaxation→...
Due to the difficulties in designing and coding the intelligence for the phase of Anticipation, the following simpler version is more common:
...→Relaxation→Engagement→Decay→Relaxation→Engagement→Decay→Relaxation→...
Examples