Difference between revisions of "In-game Feedback"

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| rel3=[[Levelled Performance]]<br>
 
| rel3=[[Levelled Performance]]<br>
 
| revisions =Introduced in version 1.0
 
| revisions =Introduced in version 1.0
 +
| examples=
 +
| ex1=<mt p="InGameFeedback" g="Singstar" h="140"></mt>
 +
| ex2=<mt p="InGameFeedback" g="Guitar Hero" h="140"></mt>
 +
| ex3=<mt p="InGameFeedback" g="Spore" h="200"></mt>
 +
| ex4=<mt p="InGameFeedback" g="Rhythm Paradise" h="200"></mt>
 +
| ex5=<mt p="InGameFeedback" g="Patapon" h="140"></mt>
 +
| ex6=<mt p="InGameFeedback" g="Ocarina Of Time" altg="Ocarina of Time" h="188"></mt>
 
}}
 
}}

Revision as of 19:03, 16 August 2011

Front face Back face
The card's front face The card's back face

Synopsis

In-game feedback on sound input performance.

Relationships

Contexts:
Sound Input , Awareness , Emotional Script .
Less frequent context:
Play the Beat File:M385px-PlayTheBeat-front-v20.png.
Relates to:
Levelled Performance .

Description

Examples

Singstar:
Guitar Hero:
Spore:
[show less examples...]
Rhythm Paradise:
Patapon:
Ocarina of Time:



In-gameFeedback-front-v10.pngIn-gameFeedback-back-v10.png