Difference between revisions of "Breath"
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| rel3=[[Foley]]<br> | | rel3=[[Foley]]<br> | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
+ | | examples= | ||
+ | | ex1=<mt p="Breath" g="Heavy Rain" h="140"></mt> | ||
+ | | ex2=<mt p="Breath" g="Mini Ninjas" h="200"></mt> | ||
+ | | ex3=<mt p="Breath" g="Chaos Theory" h="200"></mt> | ||
+ | | ex4=<mt p="Breath" g="HL2" altg="Half-Life 2" h="188"></mt> | ||
+ | | ex5=<mt p="Breath" g="Papa Sangre" h="140"></mt> | ||
+ | | ex6=<mt p="Breath" g="Limbo" h="140"></mt> | ||
+ | | ex7=<mt p="Breath" g="Halo" h="140"></mt> | ||
+ | | ex8=<mt p="Breath" g="Silent Hill" h="188"></mt> | ||
}} | }} |
Revision as of 18:53, 16 August 2011
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The card's front face | The card's back face |
Contents
[hide]Synopsis
Perceptible sound of breathing. |
Relationships
Contexts:
Character Soundprint , Awareness
, Emotional Script
, Entrainment
.
Relates to:
Grunts .
Makes use of:
Foley .
Description
Examples