Difference between revisions of "Narrator"
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| ex3=<mt p="Narrator" g="Commandos BCD" h="200">Story is narrated in a literary fashion.</mt> | | ex3=<mt p="Narrator" g="Commandos BCD" h="200">Story is narrated in a literary fashion.</mt> | ||
| ex4=<mt p="Narrator" g="Dead To Rights" altg="Dead to Rights: Retribution" w="{{R16by9W}}" h="{{R16by9H}}">The PC himself narrates the story (actually, he is telling it to a NPC).</mt> | | ex4=<mt p="Narrator" g="Dead To Rights" altg="Dead to Rights: Retribution" w="{{R16by9W}}" h="{{R16by9H}}">The PC himself narrates the story (actually, he is telling it to a NPC).</mt> | ||
+ | | ex5=<mt p="Narrator" g="Aquaria" w="{{R4by3W}}" h="{{R4by3H}}"></mt> | ||
+ | | ex6=<mt p="Narrator" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | ||
<!--| ex_=<mt p="Narrator" g="Call of Duty" altg="Call of Duty: World at War" w="{{R16by9W}}" h="{{R16by9H}}">[[Cutscenes]] between levels are narrated.</mt>--> | <!--| ex_=<mt p="Narrator" g="Call of Duty" altg="Call of Duty: World at War" w="{{R16by9W}}" h="{{R16by9H}}">[[Cutscenes]] between levels are narrated.</mt>--> | ||
}} | }} |
Revision as of 16:35, 21 December 2011
The card's front face | The card's back face |
Contents
Synopsis
Resorting to an actual narrator to convey the narrative. |
Relationships
Context:
Narrative .
Differs from:
Helper Voice .
Uses:
Dialogue .
Description
One possible way to convey the game's Narrative is to include a Narrator, in the literary and filmic sense. Options for the behaviour of the Narrator resemble those from film practice.
It is worth noting that, although Narrator and Helper Voice occasionally share form, they address distinctive explorations.
Examples