Difference between revisions of "Gameplay"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Gameplay) |
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| name =Gameplay | | name =Gameplay | ||
| deckversion =1.0 | | deckversion =1.0 | ||
| + | | deprecatedcard = {{ToBeDiscontinuedAfterV-1-0}} | ||
| synopsis =All kinds of sound happening and being performed during gameplay | | synopsis =All kinds of sound happening and being performed during gameplay | ||
| patternpresentation = | | patternpresentation = | ||
Revision as of 14:21, 3 July 2011
| The card's front face | The card's back face |
This design pattern has been classified as
an Aggregator Pattern after version 1.0
Consequently, it is no longer represented as a card
(i.e. ceased being part of the deck) since version 2.0
Contents
Synopsis
| All kinds of sound happening and being performed during gameplay. |
Relationships
Contexts:
Sound Places File:M385px-SoundPlaces-front-v20.png, Genre File:M385px-Genre-front-v20.png, Narrative
, Emotional Script
, Trance
.
Peers:
Title Screens
, Menus
, Cut-Scenes File:M385px-Cut-Scenes-front-v20.png.
May Include:
Consequent Sound
, Awareness
, R-A-E-D Iterations
, Musical Outcome
.
May need:
Sound Input
.
Description
Examples