Difference between revisions of "Chitchat"
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| v20rel3=[[Dialogue]], [[Acoustic Ecology]]<br> | | v20rel3=[[Dialogue]], [[Acoustic Ecology]]<br> | ||
| revisions =Introduced in version 1.0<br />Version 2.0: updated synopsis | | revisions =Introduced in version 1.0<br />Version 2.0: updated synopsis | ||
− | |description=[[Chitchat]] encompasses the forms of NPC [[Dialogue]] which are relevant to participate in the game's [[Acoustic Ecology]] but which do not carry information relevant for the | + | |description=[[Chitchat]] encompasses the forms of NPC [[Dialogue]] which are relevant to participate in the game's [[Acoustic Ecology]] but which do not carry information relevant for the gameplay. |
Chitchat can also integrate solutions to represent [[Unaware NPC]] and to denounce NPC location (a form of [[Beacon Locator]]), but those are different cases of [[Awareness]] that we don't intend to reach in this particular card. | Chitchat can also integrate solutions to represent [[Unaware NPC]] and to denounce NPC location (a form of [[Beacon Locator]]), but those are different cases of [[Awareness]] that we don't intend to reach in this particular card. | ||
|examples= | |examples= |
Revision as of 22:29, 28 November 2011
The card's front face | The card's back face |
Contents
Synopsis
Dialogue that is not central to the course of action. |
Relationships
Contexts:
Character Soundprint , Emotional Script , Unaware NPC .
Possibly with:
Grunts .
Makes use of:
Dialogue , Acoustic Ecology .
Description
Chitchat encompasses the forms of NPC Dialogue which are relevant to participate in the game's Acoustic Ecology but which do not carry information relevant for the gameplay. Chitchat can also integrate solutions to represent Unaware NPC and to denounce NPC location (a form of Beacon Locator), but those are different cases of Awareness that we don't intend to reach in this particular card.
Examples