Difference between revisions of "Time Twist"
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Games that include manipulations of time as part of their gameplay, often use sound to enhance the perception of such actions. Solutions tipically follow the cinematic tradition. The most common cases are reversing, fast forwarding and slow motion. | Games that include manipulations of time as part of their gameplay, often use sound to enhance the perception of such actions. Solutions tipically follow the cinematic tradition. The most common cases are reversing, fast forwarding and slow motion. | ||
Revision as of 18:27, 17 November 2011
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Contents
Synopsis
| Using sound to enhance the perception of time manipulations. |
Relationships
Context:
Awareness
.
May relate to:
Emotional Script
.
Description
Games that include manipulations of time as part of their gameplay, often use sound to enhance the perception of such actions. Solutions tipically follow the cinematic tradition. The most common cases are reversing, fast forwarding and slow motion.
Examples




