Difference between revisions of "Shout and Yell"
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| name =Shout and Yell | | name =Shout and Yell | ||
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− | | | + | | v10synopsis =NPC’s loud utterances during engagement |
+ | | v20synopsis =Loud manifestations of hostility | ||
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Revision as of 18:25, 17 November 2011
The card's front face | The card's back face |
Contents
Synopsis
Loud manifestations of hostility. |
Relationships
Contexts:
Awareness , Engagement , Emotional Script , Character Soundprint , Seeking for PC .
Makes use of:
Dialogue , Grunts .
Description
Shout and Yell refers to loud expressions, either Grunts or Dialogue-like, that a character emits with the evident purpose of messaging an hostile attitude towards others (usually NPC towards the PC, but not necessarily).
A particular (an much less common) exploration of Shout and Yell is when it is integrated in the Gameplay in association with the Sound Input.
Examples