Difference between revisions of "Musical Outcome"

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| backface =MusicalOutcome-back-v10.png
 
| backface =MusicalOutcome-back-v10.png
 
| screenshots=
 
| screenshots=
| rel-tag1=Context:<br>
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| v10rel-tag1=Context:<br>
| rel1=[[Gameplay]]<br>
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| v10rel1=[[Gameplay]]<br>
| rel-tag2=May relate to:<br>
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| v10rel-tag2=May relate to:<br>
| rel2=[[Genre]], [[Contextual Music]], [[Diegetic Music]]<br>
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| v10rel2=[[Genre]], [[Contextual Music]], [[Diegetic Music]]<br>
| rel-tag3=Makes use of:<br>
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| v10rel-tag3=Makes use of:<br>
| rel3=[[Music]]<br>
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| v10rel3=[[Music]]<br>
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| v20rel-tag1=Context:<br>
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| v20rel1=[[Emotional Script]]<br>
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| v20rel-tag2=May relate to:<br>
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| v20rel2=[[Contextual Music]], [[Diegetic Music]]<br>
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| v20rel-tag3=Makes use of:<br>
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| v20rel3=[[Music]]<br>
 
| revisions =Introduced in version 1.0
 
| revisions =Introduced in version 1.0
 
| description =
 
| description =

Revision as of 15:40, 17 November 2011

Front face Back face
The card's front face The card's back face

Synopsis

Music generated as a by-product of in-game actions.

Relationships

Context:
Emotional Script .
May relate to:
Contextual Music , Diegetic Music .
Makes use of:
Music .

Description

Musical Outcome refers to the generation of sounds, which are collectively perceived as Music, as a collateral effect of the players'/PC's actions.

This exploration differs from playing some sort of instrument in the game. Musical Outcome assumes that the player executes non-musical actions and that the game reacts musically to them.

The Musical Outcome may be combined with a background Music to create a global dynamic composition.

Examples

Everyday Shooter:
Flower:
Rez HD:
[show less examples...]
Bit Trip Beat:
Patapon:
Peggle:
The Misadventures of P.B. Winterbottom:



MusicalOutcome-front-v10.pngMusicalOutcome-back-v10.png