Difference between revisions of "Signature"
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| backface =Signature-back-v10.png | | backface =Signature-back-v10.png | ||
| screenshots= | | screenshots= | ||
− | | | + | | v10rel-tag1=Contexts:<br> |
− | | | + | | v10rel1=[[Sound Design in Games]], [[Identification]]<br> |
− | | | + | | v10rel-tag2=May use many, including:<br> |
− | | | + | | v10rel2=[[Character Soundprint]], [[Footsteps]], [[Grunts]], [[Music]], [[Sound Effects]]<br> |
+ | | v20rel-tag1=May relate to:<br> | ||
+ | | v20rel1=[[Identification]]<br> | ||
+ | | v20rel-tag2=May use many, including:<br> | ||
+ | | v20rel2=[[Aesthetics]], [[Sound Effects]], [[Character Soundprint]], [[Footsteps]], [[Grunts]], [[Music]]<br> | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
| description= | | description= |
Revision as of 12:01, 17 November 2011
The card's front face | The card's back face |
Contents
Synopsis
Memorable association between sound and source. |
Relationships
May relate to:
Identification .
May use many, including:
Aesthetics , Sound Effects , Character Soundprint , Footsteps , Grunts , Music .
Description
Sound is prevalent in many of the most recognized Signatures in games. A Signature supports a strong link between players and on what keep in memory from their experience while playing. Not only, it evokes a memory but it also works as a token that allows different players to communicate their common experience.
Building a Signature is both relevant in emotional and commercial terms.
A Signature is, almost by definition, achieved through singularity. Music or particular Sound Effects are common ways to achieve it, but aspects of the Characters' Soundprint also constitute a vast space of opportunities.
Examples