Difference between revisions of "Random Card"
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Refresh this page or choose '[[Refresh Random Card |Random Card]]' ([[Refresh Random Card |here]] or in the left sidebar) for another random card. | Refresh this page or choose '[[Refresh Random Card |Random Card]]' ([[Refresh Random Card |here]] or in the left sidebar) for another random card. | ||
<RandomArea count=1 nsprefix="" include=""> | <RandomArea count=1 nsprefix="" include=""> | ||
− | {{TitleAndCard | Achievement}} | + | {{TitleAndCard|Achievement}} |
{{TitleAndCard|Acoustic Ecology}} | {{TitleAndCard|Acoustic Ecology}} | ||
{{TitleAndCard|Address Others}} | {{TitleAndCard|Address Others}} | ||
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{{TitleAndCard|Foley Music}} | {{TitleAndCard|Foley Music}} | ||
{{TitleAndCard|Footsteps}} | {{TitleAndCard|Footsteps}} | ||
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{{TitleAndCard|Grunts}} | {{TitleAndCard|Grunts}} | ||
{{TitleAndCard|Heartbeat}} | {{TitleAndCard|Heartbeat}} | ||
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{{TitleAndCard|Music}} | {{TitleAndCard|Music}} | ||
{{TitleAndCard|Musical Outcome}} | {{TitleAndCard|Musical Outcome}} | ||
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{{TitleAndCard|Narrative}} | {{TitleAndCard|Narrative}} | ||
{{TitleAndCard|Narrator}} | {{TitleAndCard|Narrator}} | ||
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{{TitleAndCard|Ouch!}} | {{TitleAndCard|Ouch!}} | ||
{{TitleAndCard|Pitch Gameplay}} | {{TitleAndCard|Pitch Gameplay}} | ||
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{{TitleAndCard|Radio}} | {{TitleAndCard|Radio}} | ||
+ | {{TitleAndCard|R-A-E-D Iterations}} | ||
{{TitleAndCard|Relaxation}} | {{TitleAndCard|Relaxation}} | ||
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{{TitleAndCard|Revelation}} | {{TitleAndCard|Revelation}} | ||
{{TitleAndCard|Rhythm Gameplay}} | {{TitleAndCard|Rhythm Gameplay}} | ||
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{{TitleAndCard|Sound Effects}} | {{TitleAndCard|Sound Effects}} | ||
{{TitleAndCard|Sound Input}} | {{TitleAndCard|Sound Input}} | ||
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{{TitleAndCard|Sound Suppressing}} | {{TitleAndCard|Sound Suppressing}} | ||
{{TitleAndCard|Sound Visualization}} | {{TitleAndCard|Sound Visualization}} | ||
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{{TitleAndCard|Suspicious NPC}} | {{TitleAndCard|Suspicious NPC}} | ||
{{TitleAndCard|Thoughts}} | {{TitleAndCard|Thoughts}} | ||
+ | {{TitleAndCard|Time Twist}} | ||
{{TitleAndCard|Title Screens}} | {{TitleAndCard|Title Screens}} | ||
{{TitleAndCard|Trance}} | {{TitleAndCard|Trance}} | ||
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{{TitleAndCard|Unaware NPC}} | {{TitleAndCard|Unaware NPC}} | ||
+ | {{TitleAndCard|Variety}} | ||
{{TitleAndCard|Voice Acting}} | {{TitleAndCard|Voice Acting}} | ||
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{{TitleAndCard|Window of Opportunity}} | {{TitleAndCard|Window of Opportunity}} | ||
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</RandomArea> | </RandomArea> |
Revision as of 06:02, 14 November 2011
Random Card
Refresh this page or choose 'Random Card' (here or in the left sidebar) for another random card.
Narrator
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The card's front face | The card's back face |
Synopsis
Resorting to an actual narrator to convey the narrative. |
Relationships
Context:
Narrative .
Differs from:
Helper Voice .
Makes use of:
Dialogue .
Description
One possible way to convey the game's Narrative is to include a Narrator, in the literary and filmic sense. Options for the behaviour of the Narrator resemble those from film practice.
It is worth noting that, although Narrator and Helper Voice occasionally share form, they address distinct explorations.
Examples
Call of Duty: World at War: Cutscenes between levels are narrated.
![]() ![]() |
![]() ![]() Sam & Max 301: The Penal Zone: A character explicitly plays the role of Narrator (notice the inscription in his desk).
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